Intelligent Gesture and Eye-Tracking Recognition Using Multimodal Deep Learning for Accessible Human–Computer Interfaces
DOI:
https://doi.org/10.21590/ijtmh.10.01.16Keywords:
multimodal deep learning; hand gesture recognition; eye tracking; assistive interfaces; accessible computing; confidence fusion; human–computer interaction.Abstract
Accessible human–computer interaction requires reliable control when conventional keyboards, mice, and touch interfaces are difficult to use. This paper proposes a multimodal deep learning architecture combining camera-derived hand gestures, appearance-based gaze estimation, temporal context, and confidence-aware decision fusion. The design introduces independent encoders for hand landmarks and ocular imagery, synchronized temporal modeling, adaptive modality gating, dwell-based selection, and an abstention mechanism to reduce unintended activation. Privacy-sensitive inference is intended to run locally, with explicit consent and configurable calibration. A subject-disjoint experimental protocol is specified to evaluate classification, gaze error, end-to-end latency, task completion, false activations, and subgroup robustness. Illustrative numerical tables and plots demonstrate how such a study could be reported; these figures are not empirical measurements. The proposed framework prioritizes error-aware accessibility rather than classification accuracy alone, and identifies deployment challenges involving lighting, motor variability, occlusion, fatigue, and calibration drift.


